


OpenGL 3.0 & 3.1 Before we get really started… You are already familiar and using OpenGL 3.1 aren’t you? What’s in it? NVIDIA’s additional functionality Above & beyond OpenGL 3.2 Software Engineer OpenGL driver Cg shading language OpenGL Utility Toolkit (GLUT) implementer co-author of Cg Tutorial Kilgard, NVIDIA Corporation OpenGL 3.2 and More
